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Power Spike (Early, Mid, Late)
12 / 28
Win Rate 54.2% based on 6 007 matches
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Win Rate 54.2%
Highest Win Rate55.6%
Starter ItemsTime Target
@ 13 sec
@ 5 min
@ 20 min
Kai'Sa's basic attacks deal bonus magic damage based on level. Her auto-attacks and W, along with nearby allies' CC effects mark enemies with Plasma for 4 seconds, stacking up to 4 items. The next attack on a full Plasma-stacked champion will deal bonus missing health magic damage.
Upon gaining a set amount of permanent stats from items and stat growth, Kai'Sa can evolve the related basic ability after channeling for 2 seconds.
Releases a swarm of 6 missiles which evenly distribute among nearby visible enemies. Each missile deals physical damage.
Living Weapon: Ability fires 12 missiles instead of 6.
Fires a void blast in a target direction, stopping at the first enemy hit, dealing physical damage, and revealing them for 4 seconds.
Living Weapon: Applies 3 Plasma stacks and refunds 70% of the cooldown if it hits an enemy.
Charges for the duration of the cast time, during which she is ghosted, gains bonus movement speed and can't auto-attack during the duration. After charging, Kai'Sa gains bonus attacks speed.
Living Weapon: Gains Invisibility for 0.5 seconds.
Instantly shields herself for 2 seconds and dashes to a target location near a visible enemy champion who has been affected by Plasma. The duration refreshes once the dash ends.
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