Mobalytics

Gnar • build

champion classes specialist

Specialist

Severe difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

25% ap

75% ad

;

Top

Win  51.3%  Pick 1.6%  Ban 0.3%

Gnar Top

Win 50.9% • Default build

Gnar Runes

Best runes for the selected Gnar build:

Resolve
Precision

Summoner Spells

Core Items

Starting Items

Doran's Blade
Health Potion
Warding Totem (Trinket)

Early Items

Phage

Core Items

Black Cleaver
Frozen Mallet
Ninja Tabi

Full Build

Black Cleaver
Frozen Mallet
Ninja Tabi
Thornmail
Dead Man's Plate
Randuin's Omen

Situational Items

All

Wit's End
Blade of the Ruined King
Gargoyle Stoneplate
Adaptive Helm
Guardian Angel
Maw of Malmortius

Items vs heavy AP team

Adaptive Helm
Wit's End
Gargoyle Stoneplate

Items vs heavy AD team

Thornmail
Randuin's Omen
Dead Man's Plate

Gnar Skill order

Q
W
E
Recommended skill order for Gnar Top build:
GnarQ
GnarW
GnarE
GnarR
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E

Gnar Best lane matchups

Fiora

+ 283.5

GD@15

Garen

+ 225.2

GD@15

Urgot

+ 101.9

GD@15

Gnar Worst lane matchups

Shen

- 68.2

GD@15

Camille

- 30.1

GD@15

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General information

Gnar Abilities

Description
Cooldowns

Rage Gene

Gnar_Passive
P

Mini Gnar: When in mini form, Gnar gains bonus Movement Speed, attack range, attack speed growth and attack speed Rage Gene: Mini Gnar generates Rage over 2 seconds upon dealing or taking damage. At maximum rage, casting an ability or waiting for 4 seconds will transform him into Mega Gnar for 15 seconds. After that, Gnar will return to Mini form and his Rage Gene Passive will be placed on a 15 second Cooldown. Mega Gnar: Gains a different set of abilities and gains increased AD, Health, armor, and magic resistance. He simultaneously loses the mini form bonuses.

Boomerang Throw / Boulder Toss

GnarQ
Q

Gnar throws a boomerang forward in a line that deals physical damage and slows enemies for 2 seconds. The boomerang returns to Gnar in a fixed-line after reaching its maximum range or hitting an enemy, dealing 50% damage to subsequent targets. Catching the boomerang while in mid-air refunds 40% of its Cooldown maximum cooldown.

Hyper / Wallop

GnarW
W

Every Hyper 2 third attack or ability on the same target within 3.5 seconds deals bonus magic damage and grants bonus Movement Speed.

Hop / Crunch

GnarE
E

Gnar leaps to a target location, gaining bonus attack speed for 4 seconds. If Gnar lands on a unit he will bounce further in the same direction. Landing on an enemy deals physical damage and slows them by 80% for 0.5 seconds.

GNAR!

GnarR
R

Mini Gnar: Increases W's bonus movement speed Mega Gnar: Knocks back nearby enemies in a target direction, dealing physical damage and slowing them by an amount. Enemies that hit terrain take 50% bonus damage and are stunned instead.

Basic combos

Basic Trading Combo

AA
GnarQ
Q
AA

Make sure you get 3 procs' on your W to deal extra damage!

Gnar's (Mega) Burst

GnarE
E
GnarR
R
AA
GnarW
W
AA
GnarQ
Q
AA

While you are transforming you can use double jump from Mini form to engage as Mega form and burst enemies with all abilities.

Quick tips to play Gnar

When against melee champions, use your range advantage to harass enemies. Whenever they have 2 stacks on them, make sure you auto-attack or use your Boomerang Throw / Boulder TossQ to proc your Hyper / WallopW.
Try to delay a team fight for as long as possible while you stack your Rage Bar. When it’s up, force a fight before you go back to Mini Gnar.
Before using your Hop / CrunchE aggressively, take a look at the mini-map to make sure the enemy Jungler is not nearby and ready to engage once you’ve overextended.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

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