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Mobalytics

Bard · Builds

Support

Support

Hard

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

75% AP

25% AD

Top
Jungle
Mid
Bot
Support

Rank

3 / 47

Role

Support

Tier

Current tier

S

Win Rate

52.4

%

Pick Rate

3.1

%

Ban Rate

0.4

%

Bard Build

Support  Patch 11.4

Most Popular

Win Rate 58.9% based on 3 873 matches

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Mobalytics

Win Rate 58.9%

Recommended builds
Build
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Mobalytics

Most Popular

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Mobalytics

Highest Win Rate

63.9%
Matchup Specific
vs Champion
Win Rate

Thresh

60.0%

Seraphine

53.7%

Senna

56.4%
Top Players
Player name
Win Rate
K

Kutcher

68.8%
L

Lathyrus

71.0%
M

Meleks

62.5%
Runes
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Spells

D

F

Items

Starter ItemsTime Target

Spellthief's Edge
Health Potion
Health Potion
Stealth Ward

@ 14 sec

Early Items

Boots of Swiftness
Control Ward

@ 6 min

Core Items

Imperial Mandate
Boots of Swiftness
Dead Man's Plate

@ 26 min

Full Build

Imperial Mandate
Boots of Swiftness
Dead Man's Plate
Rapid Firecannon
Redemption
Chemtech Putrifier
Skill order

Q

W

E

Skills

Cosmic Binding
Caretaker's Shrine
Magical Journey
Tempered Fate
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Situational Items
Staff of Flowing Water
Force of Nature
Mikael's Blessing
Vigilant Wardstone
Abyssal Mask
Knight's Vow
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Traveler's Call
Traveler's CallP

Passive: Ancient Chimes: Sacred chimes appear at random locations on the map and stay for 10 minutes. Collecting one will grant Bard 24% Movement Speed Every consecutive chime will grant an additional 14% Movement Speed, up to a total of 80% Movement Speed. It grants Bard Experience and Mana. Bard will empower his Meeps each time he collects 5 chimes.

Meeps: Bard attracts small spirits known as Meeps to his side. On-attack, he consumes a Meep, dealing bonus damage and slow (based on how many meeps he has). They respawn every 8-4 seconds (based on number of Chimes)

Cosmic Binding
Cosmic BindingQ
Cooldown: 11 / 10 / 9 / 8 / 7 secondsCost: 60 manaRange: 25000

Bard fires a burst of energy in a target direction, dealing magic damage to the first enemy struck and slowing them. If it hits an enemy and a unit behind it, both of them will be CC'd for a duration.

Caretaker's Shrine
Caretaker's ShrineW
Cooldown: 14 secondsCost: 70 manaRange: 800

Bard places a shrine at a target location that builds up in power over 10 seconds while granting sight of a small area around it for a small time. Up to 3 shrines can be active at a time.

Bard or his allies are healed for an amount based on the shrine's power and will gain 30% Movement Speed that decays over 1.5 seconds. Stepping on the shrine will destroy it.

Magical Journey
Magical JourneyE
Cooldown: 22 / 20.5 / 19 / 17.5 / 16 secondsCost: 30 manaRange: 900

Bard opens a one-way path through a piece of terrain in the target direction for 10 seconds. Allies and enemies can pass through it but allies will have an increased 33.3% travel speed.

Tempered Fate
Tempered FateR
Cooldown: 110 / 95 / 80 secondsCost: 100 manaRange: 3400

Bard sends a ball of magical energy to a target location, revealing the area before it lands and puts every unit (including epic monsters) into Stasis for 2.5 seconds upon impact.

Quick tips to play Bard

The best time to pick up nearby Chimes is when there are no minions in lane about to die. Otherwise, you’ll fall behind in XP trying to pick them up.

When playing against melee champions, try to use your empowered auto-attack on them every time they walk forward to last hit minions.

Do not place your health shrines Caretaker's ShrineW in a position where the enemy can easily take them. But don’t place them too far away from where you can’t get to them quickly. Place them slightly behind you and the ADC.

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Featured combo
Featured combo image
Tempered Fate
R
Magical Journey
E
Cosmic Binding
Q
AA

When ganking R then E towards your target, positioning yourself to Q stun your target once out of stasis.

Hard
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