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Marksman
Easy
Power Spike (Early, Mid, Late)
Playstyle
Damage Type
12% AP
88% AD
Rank
3 / 28
Role
Tier
Current tier
Win Rate
50.0
%
Pick Rate
2.8
%
Ban Rate
0.3
%
Most Popular
Win Rate 53.0% based on 777 matches
Import this build directly into your game client:
Win Rate 53.0%
Most Popular
53.0%Highest Win Rate
55.6%Kai'Sa
55.0%Jhin
54.5%Ezreal
56.6%Fabi0o
20.0%D
F
Starter ItemsTime Target
@ 14 sec
Early Items
@ 5 min
Core Items
@ 21 min
Full Build
W
Q
E
Skills
Passive - Frost Shot: Ashe's Auto-Attacks and abilities will apply Frost to the enemies, slowing them by 20%-30% (depending on level) for 2 seconds. The Auto-Attacks against Frost afflicted enemies will deal additional damage.
Passive - Critical Slow: Ashe's Critical Strikes deal no extra damage, instead they double Frost's slow strength to 40%-60% (depending on level) which will decay over a second to its normal strength.
Passive: When this ability is inactive, Ashe's basic attacks on-attack against non-structures will grant Focus stacks for 4 seconds. The duration is refreshed on structure attacks and stacks are lost by one every second.
Active: Ashe gains bonus Attack Speed for 4 seconds and causes her auto-attacks to fire a flurry of five arrows. They trigger on-hit effects only once and they deal modified physical damage.
Ashe fires a volley of 9 arrows in a cone in the target direction. All of them deal physical damage to the first enemy struck and slows them. Enemies won't take damage from arrows beyond the first one.
Passive: Ashe periodically stores a Hawkshot charge, up to a maximum of 2.
Active: Ashe sends a hawk spirit towards the target location. This spirit will then explode and provide vision of that area for 5 seconds.
Ashe fires a missile of ice in the target direction which will grant vision of the area it flies through for 1 second. This arrow will stun the first target hit for 1-3.5 seconds (based on the distance traveled), and it will reveal the area around them for 1 second. Enemies around the main target take 50% damage but are only slowed.
Use your E to scout vision for your team by shooting it diagonally through the enemies jungle. Your team can see what jungle camps have been taken and which ones are still up. You might also spot the enemy Jungler.
To initiate team fights, cast your Ultimate R on a target that is isolated or too far forward. Your team can then collapse and focus them down while they’re CC’d.
If your lane is even and te enemy has little kill threat on you, once recalled, you could shoot your Arrow R straight through the middle of the map to assist your Mid laner.
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