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Power Spike (Early, Mid, Late)
10 / 48
Win Rate 56.6% based on 723 matches
Import this build directly into your game client:
Win Rate 56.6%
Highest Win Rate60.6%
A De Amumu33.3%
@ 15 sec
@ 5 min
@ 22 min
Amumu's basic attacks and Ultimate apply a Curse for 3 seconds, which refreshes with each consecutive basic attack. The Cursed targets will take 10% bonus true damage from all incoming (pre-mitigation) magic damage
Amumu tosses a bandage in a straight line in the direction of his choice. On hitting an enemy unit, it stuns them for 1 second, dealing magic damage to them while also pulling Amumu to the target's location.
A toggle ability which makes Amumu cry a constant pool of tears. It refreshes Curse on the enemies and also deals magic damage to them every 0.5 seconds.
Passive: Allows Amumu to take reduced (post-mitigation) physical damage.
Active: Amumu deals magic damage to enemies near him.
The cooldown of this ability is reduced by 0.5 seconds for every time Amumu is hit by a basic attack."
Amumu instantly CCs every enemy around him (barring the one's with an active spell-shield) and disarms them for 2 seconds, while also dealing magic damage and applying Curse.
Powerfarm and get as much XP as possible early on so you can get your Ultimate R quickly.
Once you’re level 6, make sure you gank every time your Ultimate R is up. Try to gank as soon as it comes up every time to make full use of the cooldown.
Once you’ve used your Ultimate R in a team fight, either stick to the enemy backline or retreat backwards and peel for your carries.
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