Mobalytics

Rumble • counters

champion classes mage

Mage

Hard difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

88% ap

12% ad

;

Top

Win  48.1%  Pick 0.7%  Ban 0.1%

Top

Win  48.1%  Pick 0.7%  Ban 0.1%

Middle

Win  52.4%  Pick 0.6%  Ban 0.1%

Rumble Worst lane matchups

Based on the average gold difference at min 15 (GD@15), Rumble loses the lane to:

Riven

- 229.4

GD@15

Garen

- 79.2

GD@15

Jax

- 54.6

GD@15

Mordekaiser

- 16.7

GD@15

Rumble Best lane matchups

Based on the average gold difference at min 15 (GD@15), Rumble counters:

Malphite

+ 233.0

GD@15

Irelia

+ 160.0

GD@15

Shen

+ 124.4

GD@15

Renekton

+ 47.1

GD@15

Teemo

+ 20.0

GD@15

Fiora

+ 18.5

GD@15

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Rumble Game counter picks

Based on the win percent vs champs in all roles, Rumble loses the most against:

Kassadin

35.7%

Win Rate

Riven

39.2%

Win Rate

Jinx

39.2%

Win Rate

Vayne

40.1%

Win Rate

Janna

40.7%

Win Rate

Soraka

41.1%

Win Rate

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Rumble Best game matchups

Based on the win percent vs champs in all roles, Rumble counters:

Tristana

56.2%

Win Rate

Sett

53.4%

Win Rate

Orianna

53.4%

Win Rate

Ahri

53%

Win Rate

Pyke

52.7%

Win Rate

Twitch

52.3%

Win Rate

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Rumble Counter tips

Laning Against

Rumble is very immobile and prone to all-ins. Try to freeze the wave closer to your side of the map. This will force him to overextend for farm, which can allow you to all-in him, deny him from farm or even set up your Jungler for an easy takedown.
Rumble is rather squishy early and suffers heavily when his FlamespitterQ is on cooldown as he will lack damage. Looking to fight after he uses his FlamespitterQ will make trading easier for you.
Don’t underestimate Rumble’s damage in a trade. If you get hit by multiple Electro HarpoonE’s and stand in his FlamespitterQ for too long, he will dish out a lot of damage.

Strategy VS

Do not group or fight inside the jungle as it will allow Rumble to get a good Ultimate The EqualizerR off. By fighting in the open, it will be harder for him to get a 5 person Ult The EqualizerR.
Never try to take an objective like Baron or the Dragon if Rumble is alive and kicking. As you will be quite close together inside the pit, you are allowing him to land a devastating R on your whole team.
Rumble is prone to disengage. As soon as he uses his Ultimate {{championSpells.RumbleCarpetBomb}, try to disengage or reposition so it’s harder for him to deal follow up damage and win the fight.

Power Spikes

Rumble deals more damage when his bar is over 50%. Be cautious about taking trades when it is above this amount. Although, if you can bait out his bar and make him overheat- he will lack ability damage.
Once Rumble has his Ultimate The EqualizerR, his kill pressure increases. Do not underestimate his all-in potential with his Ultimate The EqualizerR. If he uses it on you, try to retreat as his Jungler might be trying to gank as his Ultimate The EqualizerR is a good gank setup.
Rumble is strong in team fights so expect him to be grouping and looking for picks with his Ultimate The EqualizerR during the mid and late game.

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