Mobalytics

Lee Sin • counters

champion classes fighter

Fighter

Severe difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

0% ap

100% ad

;

Jungle

Win  42.1%  Pick 3.9%  Ban 0.8%

Lee Sin Worst lane matchups

Based on the average gold difference at min 15 (GD@15), Lee Sin loses the lane to:

Elise

- 377.4

GD@15

Rek'Sai

- 293.5

GD@15

Nunu & Willump

- 292.4

GD@15

Jarvan IV

- 289.2

GD@15

Nocturne

- 283.5

GD@15

Hecarim

- 201.0

GD@15

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Lee Sin Best lane matchups

Based on the average gold difference at min 15 (GD@15), Lee Sin counters:

Warwick

+ 193.6

GD@15

Dr. Mundo

+ 133.8

GD@15

Shyvana

+ 120.7

GD@15

Ekko

+ 120.4

GD@15

Vi

+ 106.6

GD@15

Fiddlesticks

+ 71.6

GD@15

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Lee Sin Game counter picks

Based on the win percent vs champs in all roles, Lee Sin loses the most against:

Nami

33.7%

Win Rate

Kled

34.4%

Win Rate

Ahri

34.6%

Win Rate

Ornn

34.9%

Win Rate

Volibear

35%

Win Rate

Ashe

35.3%

Win Rate

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Lee Sin Best game matchups

Based on the win percent vs champs in all roles, Lee Sin counters:

Gnar

53.7%

Win Rate

Aphelios

52.2%

Win Rate

Gragas

51.1%

Win Rate

Rumble

50.8%

Win Rate

Ryze

50.3%

Win Rate

Irelia

50.2%

Win Rate

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Lee Sin Counter tips

Laning Against

Lee Sin will be trying to gank as much as he can in the early game. Keep this in mind and expect him to be all over the map.
If you meet Lee Sin in the early game, make sure you dodge his Sonic Wave / Resonating StrikeQ if possible. If he is able to land it, he will probably outduel you. Try to disengage if he lands his Sonic Wave / Resonating StrikeQ, or engage if he misses it.
Lee can easily secure objectives like the Dragon or Rift Herald on his own. Try and keep those objectives warded when they’re up, or try to take them before he gets a chance.

Strategy VS

Lee Sin may try to kick Dragon's RageR somebody like the ADC into his teammates. Group close together to make it harder for him to kick a carry into the arms of his team.
As Lee Sin needs to get onto someone in order to kick them towards his team, locking him down with CC as soon as he engages is ideal as he is rather squishy and will be unable to escape if he’s CC chained.
Lee Sin is really good at taking down or picking off isolated targets. Make sure you group closer to your team to make it harder for him to take anyone down whose alone.

Power Spikes

Lee Sin will be trying to gank as often as he can in the early game. He is a strong duelist and will look to abuse his early game strength.
Once Lee Sin is level 6, his kill pressure intensifies as his Ultimate Dragon's RageR can be used to set up ganks or finish enemies off. He is very strong at level 6.
As soon as Lee Sin has completed his jungling item, his kill pressure will be very high as he will have lower cooldowns and more damage.

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