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Druid

Diablo 4 Druid BuildLandslide Season 4

C-tier
Season 4
End Game
Easy to Play
Boss Killer
Build Summary

The build is based on the Landslide aspect and uses the ‘Earthbreaker’ ring from Season 4, It deals increased damage to crowd-controlled enemies, which works great with the new Tempering Mechanic. This mechanic allows the player to enchant Lucky Hit effects to stun enemies on various gear pieces. Airidah’s Ring: This ring is useful for grouping up enemies using the ultimate Petrify, compensating for the build’s lack of strong AOE.

Default
Assigned Skills
Skill Tree
Paragon Board
Primary
5
1
Secondary
1
1
1
1
Spirit Boons
Deer
Eagle
Wolf
Snake
Aspects & Uniques
Gear Stats
Vasily's PrayerHelm
Aspect of Concussive StrikesChest Armor
Aspect of the StampedeGloves
Aspect of Shared MiseryPants
Wildheart HungerBoots
Aspect of The AftershockAmulet
Airidah's Inexorable WillRing 1
EarthbreakerRing 2
Shepherd's AspectWeapon
OffhandEmpty
Gems
SapphireWeapon
RubyArmor
DiamondJewelry

Build Notes

Gameplay Loop
  1. Use Petrify to pull enemies.
  2. Make sure to use Blood Howl when not on cooldown.
  3. Spam your Landslide button!
  4. Use Ravens and Poison Creeper on Bosses, they are not worth it if the enemy dies too quickly.
How It Works

Resource Issue If you did not get all the resource-related gear pieces, use a basic skill instead of Poison Creeper, and Earthen Might as your Keystone

This Landslide build I’ve been trying out. It’s actually based on the ‘Earthbreaker’ ring from Season 4. Now, don’t get me wrong, it’s a pretty cool ring, but it does have its downsides. For instance, it doesn’t really play nice with some of the classic Landslide Aspects. I’m talking about the Trample Slide Aspect and the Subterranean Aspect. So yeah, that’s something to keep in mind if you’re thinking about trying it out.

This build has some really cool features that I’ve been digging. The way it deals increased damage to crowd-controlled enemies is just awesome. It synergizes super well with the new Tempering Mechanic, which lets you enchant your gear with Lucky Hit effects that can stun enemies.

And let’s not forget about Lucky Hit chance. It’s not just something you get from Glyphs, but also from Gear. This makes it super useful, especially for Earth builds. They really take advantage of that Lucky Hit chance. Personally, I’m a big fan of this playstyle. It’s got a great feel to it.

Airidah’s ring! It’s a game-changer, especially when our AOE isn’t the best. The ability to group up enemies with our ultimate, Petrify, is super handy.

Now, if you’re scratching your head about how to reset the cooldown of this ultimate without the Flickerstep boots, let me break it down for you. We actually use a couple of mechanics for this. First off, there’s the new Inner Beast paragon node. Then, we also use the Calm Before The Storm boon.

But here’s the catch - to get access to this boon, we first need to turn our skills into shapeshifting skills. And how do we do that? With the unique Helm, Vasily’s Prayer. So yeah, it’s a bit of a process, but totally worth it in the end!

In-Depth Explanation

Video Guide
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