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Power Spike (Early, Mid, Late)
11 / 47
Win Rate 56.0% based on 1 308 matches
Import this build directly into your game client:
@ 13 sek
@ 6 min
@ 26 min
Periodically spawns seeds nearby which last for 30 seconds, breifly gaining sight over the surrounding area. These seeds will be destroyed by enemies if they step on them. Zyra can have a total of 8 seeds planted at a time.
Sprouts thorny spines at the target location which appear after a brief delay and deal magic damage to all enemies hit. If a seed is in the vicinity of the thorny spines, it will sprout into a thorn spitter for 8 seconds.
Periodically stores a seed, up to 2. Killing units will grant a 20% charge towards a seed.
Active: Plants a seed at the target location, which lasts for a minute and grants site of the area. The seed can be destroyed by enemies if they happen to step on it.
Sends a surge of vines in the target direction, dealing magic damage to all enemies hit and rooting them for a short duration. If a seed is in the vicinity of the vines, it sprouts into a Vine Lasher for 8 seconds.
Summons a large thicket in the target location, dealing magic damage to all enemies in the area as it expands. After 2 seconds, the vines snap upwards, knocking up all enemies who are caught in the thicket, for one second. Additionally, plants hit by the thicket will gain increased health, size, attack speed, and damage for a duration.
Seeds will not spawn or show your location if you’re in a bush. Hide in bushes and wait for the enemy to walk past before collapsing on them.
Try using your Q or E first before using your W so the enemy doesn’t destroy your Seed W or run away.
You can look to cheese kills and take objectives with ease if you can assassinate and blow someone up. Hide in an unwarded bush in a high traffic area and burst the unlucky enemy who walks nearby.
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