Zed General information
Auto-attacks against targets below 50 maximum health are dealt as bonus magic damage.
Zed and his shadows throw their spinning blades toward the target location. Each blade deals physical damage to all enemies struck, reduced to 60% against units beyond the first.
Passively restores energy whenever a shadow lands a mimicked ability on the same target he doesn't.
Active: Zed's Shadow dashes in the target direction, remaining in place for 5 seconds and being able to mimic Q and E while in range of each other. If an ability is cast while the shadow is dashing, the shadow will cast the ability at the moment of its appearance. Living Shadow can be recast at no delay for the duration.
Recast: While in range of each other, Zed and his shadow swap their respective locations.
Zed and his shadow's slash, dealing physical damage to surrounding enemies. Enemies hit by a shadow are slowed for 1.5 seconds. Enemies hit by multiple slashes take no additional damage but the slow's potency is increased by 50%.
Each enemy champion hit by Zed's slash reduces the W cooldown by 2 seconds.
Dashes through the target enemy champion over 0.4 seconds, marking them, becoming ghosted for 3 seconds, and spawning a shadow at the cast location. Death Mark can be recast after 0.5 seconds of his reappearance.
For the next 3 seconds, Zed stores a percentage of all pre-mitigation physical damage and magic damage he and his shadows deal to the marked target, detonating at the end of the duration to deal physical damage.
On recasting, Zed and the Death Mark shadow will blink to their respective locations, swapping places.
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