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Fighter
Easy
Power Spike (Early, Mid, Late)
Spielstil
Schadensart
25% AP
75% AD
Rang
1 / 48
Rolle
Stufe
Aktuelle Stufe
Siegesrate
51.4
%
Pick Rate
2.6
%
Bannrate
0.7
%
Am beliebtesten
Win Rate 54.7% based on 1 116 matches
Import this build directly into your game client:
Am beliebtesten
Siegesrate 54.7%
Am beliebtesten
54.7%Höchste Siegesrate
56.3%Hecarim
58.1%Kayn
59.5%Lee Sin
62.8%Yimikami
62.5%Planthopf
60.0%temp2332
57.1%D
F
@ 16 sek
@ 5 min
@ 23 min
Q
W
E
Fähigkeiten
Warwick deals bonus magic damage on-hit. While below 50% maximum health he also heals for the amount of post-mitigation damage dealt by this Passive, increased to 250% when below 25% maximum health.
Lunges towards the target enemy, biting them and dealing magic damage to them while healing himself for a portion of the post-mitigation damage dealt by the ability. This ability can be held down to channel for up to 0.75 seconds. Doing so will make Warwick dash to the opposite side of the target and follow its position.
Passive: When alive, Warwick senses all low health enemies and marks them as blood hunted. Warwick can see a blood trail that gives away the position of such targets and Warwick gains bonus movement speed while following it. Warwick also gains bonus attack speed on auto-attacking a blood hunted target or an enemy unit that is below 50% of their maximum health. These bonuses are enhanced against targets below 20% of their maximum health.
Active: Briefly senses all nearby enemies within a large radius and marks the nearest enemy champion as Blood Hunted for 8 seconds, regardless of their current health. When no enemy is being Blood Hunted, the cooldown of this ability reduces twice as fast.
Active: Reduces all incoming damage received for 2.5 seconds. This ability can be recast after 1 second. At the end of the duration, Warwick howls, causing all nearby enemies to flee for a second and slowing them by 90%.
Leaps in the target direction during which he is immune to crowd control.
On colliding with an enemy champion, he suppresses and reveals them and deals magic damage to them for 1.5 seconds. Warwick is healed for all post-mitigation damage he deals to his target during this ability.
Warwick is a strong early game Jungler. Try to gank as often as you can to get an early lead.
Whenever your Ultimate R is up, try to gank a lane. Each Ultimate
R use should end in a kill for you or your ally.
Warwick has good Dragon control in the early game. Try to take each Dragon whenever it’s up to give your team the advantage.
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