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Power Spike (Early, Mid, Late)
18 / 28
Win Rate 53.8% based on 18 410 matches
Import this build directly into your game client:
4 2 8 u50.0%
@ 13 sek
@ 5 min
@ 20 min
The range of Tristana's auto-attacks, E and Ultimate increases based on level.
Empowers her cannon, gaining bonus attack speed for 7 seconds.
Jumps to the target location, dealing magic damage to all nearby enemies on impact and slowing them by 60%. Takedowns and detonation of E at maximum stacks on an enemy champion will reset this ability's cooldown.
Passive: Enemies explode when killed by Tristana's basic attacks, dealing magic damage to all nearby enemies.
Active: Places an explosive charge on the target enemy or enemy turret. After 4 seconds, the charge detonates, dealing physical damage to nearby enemies and turrets. This explosion radius is increased when used on a turret. Each auto-attack and ability against the target increases the Explosive charge's damage by 30%, stacking up to 4 times.
Fires a massive cannonball at the target enemy, dealing magic damage and knocking back at the target and all enemies around them.
When using your E, make sure you auto-attack the enemy as much as possible to increase it’s damage output.
While your W can be used aggressively, before jumping in, make sure the enemies CC abilities are down and the Jungler is not nearby. Jumping forward into the waiting arms of the enemy Jungler/ Support will leave you for dead.
In team fights, use your Ultimate R as a self peel tool. Use it to knock away the enemy frontline to keep yourself safe.
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