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Power Spike (Early, Mid, Late)
Ryze gains 5% per 100 AP bonus mana.
Passive: Basic abilities reset this ability's cooldown and charge a Rune for 4 seconds, up to 2 seconds.
Active: Unleashes a runic blast in the target direction, dealing magic damage to the first enemy struck and consuming all of his Runes.
On consuming 2 Runes, he gains bonus movement speed. Flux afflicted champions take increased damage and the Flux spreads to nearby enemies.
Instantly deals magic damage and slows the target enemy by 35% for 1.5 seconds.
Flux: This ability's slow is converted to a root.
Throws an orb at the target enemy, dealing magic damage to his target and marking them and nearby enemies with Flux for 3 seconds. His next basic ability consumes this Flux to get bonus effects.
Flux: This ability spreads further.
Passive: Increases his Q damage against targets marked with E.
Active: Opens a portal on the ground at his current location and begins channeling. If Ryze successfully channels for 2 seconds, all allied units within the portal blink to the target location and become untargetable for a small duration. This ability can affect untargetable units.
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