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Assassin
Severe
Power Spike (Early, Mid, Late)
Spielstil
Schadensart
50% AP
50% AD
Rang
49 / 69
Rolle
Stufe
Aktuelle Stufe
Siegesrate
50.3
%
Pick Rate
5.0
%
Bannrate
3.7
%
Am beliebtesten
Win Rate 52.6% based on 6 896 matches
Import this build directly into your game client:
Am beliebtesten
Siegesrate 52.6%
Am beliebtesten
52.6%Optional
52.3%Zed
52.3%Sylas
53.6%Yone
54.9%Gamer Boy QAQ
66.7%OnlyFansQiyana
20.0%xiaofengniao
52.9%D
F
@ 14 sek
@ 4 min
@ 20 min
Q
W
E
Fähigkeiten
Auto-Attacks and damaging abilities deal bonus physical damage to all enemies hit. This effect cannot occur in the same target more than once every few seconds.
Slashes forward in the target direction and deals physical damage to enemies in a line. The damage is reduced against targets beyond the first. This ability can be modified if Qiyana picks an element.
Brush Element: Raises a grass trail behind Qiyana that tarvels forth. This lasts for 3.5 seconds and makes Qiyana invisible while granting her 20% bonus movement speed until she attacks, casts an ability (other than her W), or exits the trail.
River Element: Roots for 0.5 seconds which is followed by a 20% slow for a second.
Terrain Element: Enemies below 50% of maximum health are dealt bonus damage.
Passive: While holding an element, Qiyana gains bonus attack speed, bonus attack range, bonus magic damage on her auto-attacks and basic abilities, and out of combat bonus movement speed while moving near the Element which she is currently holding.
Active: Dashes to the target location while gathering an element of the nearest Brush, River, Terrain she targeted.
Dashes a fixed distance towards the target enemy, dealing physical damage. She can cast any of her abilities while using this ability. Casting her Q will guarantee a hit on the dash target.
Sends a windblast in the target direction that knocks back enemies. The windblast stops upon hitting terrain.
The windblast then creates an erupting shockwave across any River or Brush it passes through, as well as around the borders of terrain it reaches, dealing physical damage to all enemies who are caught in the shockwave.
Look for fights when the enemy is close to a wall. Pushing them into it will result in a lot of damage dealt and allow your team to win the fight. Fighting in the jungle is highly preferred on Qiyana.
If your Jungler comes to gank, make sure you have your River Enchantment ready (by using W on the river) to root the enemy.
Qiyana is very good in the early game. Try to get a lead so you become harder to deal with in team fights.
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