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Power Spike (Early, Mid, Late)
41 / 69
Win Rate 51.4% based on 1 503 matches
Import this build directly into your game client:
@ 15 sek
@ 6 min
@ 22 min
When an enemy champion dies near Lissandra, she spawns a Frozen Thrall from their corpse. These thralls are invulnerable and untargetable who will chase enemies, prioritizing champions. They shatter near enemies, dealing magic damage.
Throws a spear of ice in a line that deals magic damage to the first enemy hit and slows them for 1.5 seconds. On damaging an enemy, the shard shatters and gains increased range. It deals the same damage to other enemies hit but doesn't slow them.
Roots all nearby enemies and deals magic damage to them.
Projects a claw of ice in the target direction. It deals magic damage to all enemies it passes through. This ability can be recast and doing so will consume the claw while making Lissandra blink to the claw's location.
Enemy Cast: Freezes the target champion and Stuns them for 1.5 seconds.
Self Cast: Places herself in stasis for 2.5 seconds while healing herself over the duration. This heal increases based on the missing health of Lissandra. Any champion near Lissandra will be slowed and will take magic damage as well.
When pushing, try and line your Q up so it hits the minion wave and the enemy champion at the same time.
Thanks to your E, you can flank the enemy in team fights to get a good engage off. Before initiating, make sure your allies are in a position to follow up.
When playing from behind, try to use your abilities to peel for the rest of your team. You can use your Ultimate R on the enemy frontline to protect your ADC.
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