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Power Spike (Early, Mid, Late)
2 / 47
Win Rate 60.1% based on 6 043 matches
Import this build directly into your game client:
@ 14 sek
@ 5 min
@ 26 min
Leona's abilities mark enemies hit for 1.5 seconds. Damage dealt by all champions on marked targets will allow the allied champion to deal bonus magic damage after consuming the mark.
Her next auto-attack within 6 seconds gains bonus range and deals bonus magic damage. It will also CC the target for 1 second.
Gains flat damage reduction and gains bonus armor and magic resistance for 3 seconds. This duration is increased for 3 more seconds if her W detonates and hits at least one enemy champion.
Directs a projectile in the direction of her choice which deals magic damage to all enemies hit. If she hits an enemy champion, she will dash to the last one hit and root them for 0.5 seconds.
Calls down a beam of solar energy to the target location which strikes after a brief delay. It deals magic damage and stuns anyone who is hit by the center of the ability. Enemies hit by the outer circumference of the ability are slowed instead.
You can use your AA Q AA combo to quickly destroy wards to deny vision.
Try to keep the minion wave even or closer to your side of the map as it will be very hard for you to engage in the early game if your lane is constantly pushing.
If you’re unable to get kills in the bottom lane post 6, don’t be afraid to roam and help other lanes. As your Ultimate R is a very good tool that can help you snowball, whenever it’s up, try to roam and help your mid lane.
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