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Power Spike (Early, Mid, Late)
12 / 28
Win Rate 53.1% based on 25 226 matches
Import this build directly into your game client:
@ 13 sek
@ 5 min
@ 21 min
Kai'Sa's basic attacks deal bonus magic damage based on level. Her auto-attacks and W, along with nearby allies' CC effects mark enemies with Plasma for 4 seconds, stacking up to 4 items. The next attack on a full Plasma-stacked champion will deal bonus missing health magic damage.
Upon gaining a set amount of permanent stats from items and stat growth, Kai'Sa can evolve the related basic ability after channeling for 2 seconds.
Releases a swarm of 6 missiles which evenly distribute among nearby visible enemies. Each missile deals physical damage.
Living Weapon: Ability fires 12 missiles instead of 6.
Fires a void blast in a target direction, stopping at the first enemy hit, dealing physical damage, and revealing them for 4 seconds.
Living Weapon: Applies 3 Plasma stacks and refunds 70% of the cooldown if it hits an enemy.
Charges for the duration of the cast time, during which she is ghosted, gains bonus movement speed and can't auto-attack during the duration. After charging, Kai'Sa gains bonus attacks speed.
Living Weapon: Gains Invisibility for 0.5 seconds.
Instantly shields herself for 2 seconds and dashes to a target location near a visible enemy champion who has been affected by Plasma. The duration refreshes once the dash ends.
Kai’Sa benefits from mixed damaging items. Buying items that will provide AD, AP and attack speed will give you a variety of evolved skills.
Kai'Sa's Ultimate R is a long-range dash that gives her a big shield. Try to reposition yourself with it in a team fight so you can survive long enough to deal a lot of damage.
Try and use your Q on the enemy when they’re isolated and not near minions. This will force your Q to focus just the enemy champion which will, in turn, mean they take more damage and be easier to kill.
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