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Power Spike (Early, Mid, Late)
8 / 62
Win Rate 54.7% based on 4 543 matches
Import this build directly into your game client:
@ 15 sek
@ 4 min
@ 21 min
Auto-Attacks on-attack grants him 3.5%-11% bonus attack speed for 2.5 seconds, stacking up to 8 times. Stacks are deducted one at a time every 0.25 seconds after not attacking for 2.5 seconds.
Jax leaps to a target. If the target is an enemy, he deals physical damage to them.
Jax's next basic attack on non-structures or Q within 10 seconds deals bonus magic damage. His next auto-attack will gain bonus range as well.
Enters a defensive stance for 2 seconds, allowing him to dodge any non-turret auto-attacks. He also takes reduced damage from AoE effects. This ability can be recast after 1 second.
At the end of the duration, Jax stuns all nearby enemies for 1 second and deals physical damage to them. This damage is increased by 20% for each attack dodged. Jax can enter this ability early on recasting the ability.
Passive: Auto-Attacks grant a stack for 2.5 seconds. At 2 stacks, Jax's next auto-attack will deal bonus magic damage on-hit.
Active: Jax gains bonus armor and magic resistance for 8 seconds.
Try and stack your Passive up on minions before looking to trade to get extra damage out on from your auto-attacks.
Don’t be trigger happy with your E. Only use it when the enemy is a real threat to you as it does have a long cooldown, and you’re quite vulnerable while it’s down.
To fully utilise your champions kit, make sure you auto-attack before using your W so you get some extra damage out in a trade.
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