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Power Spike (Early, Mid, Late)
13 / 28
Win Rate 54.6% based on 1 711 matches
Import this build directly into your game client:
@ 13 sek
@ 4 min
@ 20 min
Whenever Draven catches a Spinning Axe, kills a non-champion, or destroys a turret, he gains a stack of Adoration. He gains 2 Adoration stacks if he reaches 6 Strike stacks (gained by killing a minion, ward, or trap). On killing an enemy Champion, he consumes all his Adoration stacks and gains bonus gold. He will lose 75% of his stacks on Death.
Draven's next auto-attack withing 5.8 seconds will deal bonus physical damage. In addition, the axe ricochets off the target high up in the air, landing 2 seconds later at a location. If Draven catches it, his Q is reapplied for no additional cost on his next basic attack.
Draven ghosts himself for 1.5 seconds, gaining bonus attack speed for 3 seconds and bonus Movement speed which decays over 1.5 seconds. Catching an axe will reset the cooldown of this ability.
Draven throws his axes in a line, dealing damage to all enemies hit and knocking them aside. The targets are slowed for 2 seconds after getting knocked aside.
Draven hurls two axes in a target direction, dealing physical damage to all enemies struck. This ability can be recast after 1 second, which will result in the axes returning to Draven and dealing damage on its return path as well. It will also return if the map reacher the edge of the map or strikes an enemy champion.
If your Axe Q drops in the open and the enemy has skill shots or CC, don’t pick up the Axes Q if it will put you in danger.
When you have hundreds of stacks of Adoration, play a little safer and request assistance from your Jungler or Mid laner to cash out.
When trading with the enemy, make sure you watch your positioning, the enemies position and the Axe Q drops. Try and make sure you pick up your Axe’s Q as you can to deal extra damage in the trade.
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