Vi shields herself and deals magic damage to her target and enemies behind it. On her 2nd cast, she also dashes through her target. On her 3rd cast, she instead throws her target into the air and slams them back to the ground, dealing damage in a circle around her target.
3rd Cast Damage:
900 / 1620 / 2916
Odolnost proti magii
70 / 126 / 227
49 / 88 / 159
0 / 40
Enforcers stun enemies at the start of combat. The target breaks free after 3 seconds, or after losing 40% of their maximum Health. Enforcers will not try to stun enemies who are immune to crowd control effects.
The enemy with the most Health.
Enforcers gain 100% bonus Attack Speed.
This trait is active when you have exactly 1 unique Rival unit, as Rivals refuse to work together. Vi's mana cost is reduced by 20. Jinx gains 40% Attack Speed for 3 seconds after scoring a takedown.