Win 53.5% • Pick 4.3% • Ban 4.5%
Win 49.9% • Pick 0.2% • Ban 4.5%
Win 55.78% • Default build
Best runes for the selected Urgot build:
Urgot's legs are actually automated cannons that blast enemies infront of them whenever Urgot shoots in the direction of that leg. Once a leg fires, it goes on cooldown and will not fire again till it rearms.
Urgot shoots a Corrosive Charge at the target location which then detonates dealing damage and slowing all enemies in the target area.
Urgot unlocks his arm cannon and begins firing at the closest enemies in range. His shots do reduced damage but are much faster and he also suffers a movement speed decrease when in this mode. Purge prioritizes targets that have been hit recently by his other abilities. Echoing Flames will also trigger when Purge is active.
Urgot surges forward while gaining a shield and trampling all minions in his path. If he comes in contact with an enemy champion, his movement is stopped while he calmly flips the champion over his head.
Urgot fires a drill in a straight path that will attach to the first enemy champion it comes into contact with. The enemy takes damage and recieves a massive movement speed decrease. If the enemy champion's health decreases below a certain threshold, Urgot can reactivate the ability to draw the champion in and pass judgemeny by grinding them to death. This will cause surrounding enemies to flee in fear!
Kite around the enemy laner to get more damage down when trading.
Kite around the enemy laner to get as much damage down with your W and Passive.
If you are getting ganked, try to use your Flash with your E to escape. Your E can’t be disrupted with CC: which makes getting away easier.
From level 6 onwards, don't fight with your opponent if
Play around the enemy laner and kite them. Utilise your legs to deal extra damage when trading.
All this information will be available in
the brand new "Guide" tab.
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