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Syndra

Syndra Build

Mage

Hard difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

100% ap

0% ad

Middle

Win 49.7%  Pick 4.7%  Ban 1.6%

Middle

Win 49.7%  Pick 4.7%  Ban 1.6%

Bottom

Win 48.6%  Pick 0.4%  Ban 1.6%

Standard-Electrocute-Luden's, Spellbinder

Win 54.53% • Default build

Standard-Electrocute-Luden's, Spellbinder

Win 54.53% • Default build

Standard-Comet-Luden's

Win 52.52% • Default build

Syndra Runes

Best runes for the selected Syndra build:

Domination
Domination
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Sorcery
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm

summoner spells

SummonerFlash
SummonerDot

Core items

Starter
Doran's Ring
Health Potion

2

Warding Totem (Trinket)
Early items
Lost Chapter
Core items
Luden's Echo
Spellbinder
Sorcerer's Shoes
Full build
Luden's Echo
Spellbinder
Sorcerer's Shoes
Zhonya's Hourglass
Morellonomicon
Void Staff

Situational items

All
Rabadon's Deathcap
Banshee's Veil
Rylai's Crystal Scepter
Liandry's Torment
Spellbinder
Luden's Echo
Items vs heavy AP team
Banshee's Veil
Zhonya's Hourglass
Morellonomicon
Items vs heavy AD team
Zhonya's Hourglass
Morellonomicon
Void Staff

Syndra Skill Order

Q
E
W
Recommended skill order for Standard-Electrocute-Luden's, Spellbinder build:
Dark Sphere
Force of Will
Scatter the Weak
Unleashed Power
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W

Syndra best lane matchups

Ekko

+ 88

GD@15

Annie

+ 77

GD@15

Zed

+ 76

GD@15

Syndra worst lane matchups

Vladimir

- 96

GD@15

Yasuo

- 66

GD@15

Veigar

- 50

GD@15

General information

syndra Abilities

Description
Cooldowns

Transcendent

P

When one of Syndra's abilities reaches its max rank, it recieves an extra bonus effect.

Dark Sphere

Q

Syndra summons a Dark Sphere at the target location dealing magic damage. The Sphere remains in the area and can be used by her remaining abilities.

Force of Will

W

Syndra uses her power to pick up one of her Dark Spheres or an enemy minion, She can then launch it at a location dealing damage and slowing enemies that it hits.

Scatter the Weak

E

Syndra applies force to enemies and Dark Spheres knocking them back and dealing damage. Dark Spheres will stun anything that is in their path.

Unleashed Power

R

Syndra channels her power causing all the Dark Spheres that are currently on the screen to hurl at the enemy.

Basic Combos

Basic Electrocute Combo

AA
Q
AA

Basic level 1 trade to do in lane to get a HP lead on the enemy and establish lane dominance.

Level Two Electrocute

Q
E
AA
Q

Hitting the level 2powerspike, Q but don't wait for the animation for your Dark Sphere to form, the stun will still register if it hits the enemy, E (Scatter the Weak) then auto for another Electrocute proc.

Four Ball Ultimate

Q
W
E
E
W
AA
Q

This combo will be used if the enemy Midlaner is chunked. This will finish off the enemy Mid and only use this combo if the enemy is missing majority of their health since it’s a low damage combo.

Quick tips to play Syndra

Try and bully the enemy as much as possible with your

Q and
W
. Save your
E
when trading aggressively as a way to self peeling if anything goes wrong.

Poke the enemy as much as possible before a team fight occurs. This is great for Syndra as more balls will be placed: allowing for a better Ultimate.

Set up picks for your team by placing Dark Spheres inside bushes and using your

E to knock them in to the enemy. Stunning them will result in easy pickups for your team.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

Coming soon!

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