Win 49.9% • Pick 0.8% • Ban 0.1%
Chad Skarner Jungle
Win 60.4% • Default build
Best runes for the selected Skarner build:
Items vs heavy AP team
Items vs heavy AD team
Crystals spawn on the map if Skarner is the game. If the crystal is controlled by his team, he gains movement speed, attack speed and mana regen when standing next to them.
Skarner damages everything around him with his claws and charges himself with energy. Crystal Slash does bonus damage if Skarner is charged with energy.
Skarner grants himself a shield and increased movement speed which lasts as long as he still has his shield.
Skarner fires a burst of crystal energy that slows and damages all enemies that it hits. If the enemy is attacked by Skarner after it is hit with the blast, it will be stunned.
Skarner impales his enemy on his tail dealing damaging and supressing them. During this time, Skarner can move around and will drag the enemy with him.
Basic jungle camp clearing combo. Make sure to hit as many monsters with your E as possible to stun them all. Nothing more to say here...
Use your Ultimate to bring the enemy closer to your team mate. Then, use your E to stun them.
Activate Predator and your W while you approach the lane. Then throw out your E to stun them. Don't throw it out prematurely as the enemy may dodge it.
Power farm until level 6 so you’re able to increase your ganking potential and kill risk.
In team fights, use your
on key targets that do not have QSS. Make them pay for not having this item.
Avoid team fighting unless your
is available. Without your
, Skarner is rather weak and is limited when it comes to team fighting.
All this information will be available in the brand new "Guide" tab.
Find an error or want to give some feedback