Win 48.9% • Pick 2.3% • Ban 2.4%
Win 47.4% • Pick 1.5% • Ban 2.4%
Win 52.03% • Default build
Best runes for the selected Pantheon build:
Every 4 auto attacks or abiltiies Pantheon gains a shield that blocks basic attacks from champions, monsters, or turrets.
Pantheon throws a spear at a target champion and deals AD damage. If the target is below 15% HP the spear will crit.
Pantheon jumps on an enemy, deals damage, and stuns the target. This also gives him his passive.
Has a passive that cause his autos and spears to crit enemies below 15% max HP. Active channels AOE damage in a cone.
Pantheon channels and leaps into the air to become untargetable. He then jumps back down at a target location, dealing damage in an impact zone and also applying a slow.
Mainly used for short trades or when your opponent wants to last hit.
You will use this combo to get last hit and additionally to hurt the opposing champion.
Basic trading combo where you start with your W.
Look to slow push minion waves while dueling the enemy. If you get ganked within a large minion wave, you can often turn the gank around.
Pantheon isn’t great in team fights. Look for picks and try to skirmish as much as you can. Limit 5v5 team fights.
At level 6, keep track of other lanes cooldowns. If they do not have Flash available or if they’re pushed, roam and try to kill them with your
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