NA

NA

EUW

EUNE

BR

JP

KR

LAN

LAS

OCE

RU

TR

Ornn

Ornn Build

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

75% ap

25% ad

Top

Win  48.4%  Pick 4%  Ban 3.4%

Jungle

Win  43.9%  Pick 0.1%  Ban 3.4%

Jungle

Win  43.9%  Pick 0.1%  Ban 3.4%

vs AP Ornn

Win 55.4% • Default build

Ornn Runes

Best runes for the selected Ornn build:

static-perks-8400
Resolve
static-perks-8437
static-perks-8439
static-perks-8465
static-perks-8446
static-perks-8463
static-perks-8401
static-perks-8429
static-perks-8444
static-perks-8473
static-perks-8451
static-perks-8453
static-perks-8242
static-perks-8300
Inspiration
static-perks-8306
static-perks-8304
static-perks-8313
static-perks-8321
static-perks-8316
static-perks-8345
static-perks-8347
static-perks-8410
static-perks-8352
static-perks-5008
static-perks-5005
static-perks-5007
static-perks-5008
static-perks-5002
static-perks-5003
static-perks-5001
static-perks-5002
static-perks-5003

Summoner Spells

static-spells-SummonerFlash
static-spells-SummonerTeleport

Core Items

Starting Items

static-items-1054
static-items-2003
static-items-3340

Early Items

static-items-3751

Core Items

static-items-3068
static-items-3001
static-items-3047

Full Build

static-items-3068
static-items-3001
static-items-3047
static-items-3075
static-items-3083
static-items-3193

Situational Items

All

static-items-3025
static-items-3194
static-items-3065
static-items-3190
static-items-3109
static-items-3143

Items vs heavy AP team

static-items-3193
static-items-3083
static-items-3194

Items vs heavy AD team

static-items-3075
static-items-3193
static-items-3025

Ornn Skill order

W
Q
E
Recommended skill order for vs AP Ornn build:
OrnnQ ui-spell
OrnnW ui-spell
OrnnE ui-spell
OrnnR ui-spell
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E

Ornn Best lane matchups

Jayce

+ 215.5

GD@15

Gangplank

+ 145.5

GD@15

Urgot

+ 75.9

GD@15

Ornn Worst lane matchups

Rumble

- 321.7

GD@15

Sylas

- 241.4

GD@15

Yorick

- 209.4

GD@15

Advertisment

General information

Ornn Abilities

Description
Cooldowns

Living Forge

OrnnP ui-spell
P

Ornn gains additional armor and magic resist from all sources. He also can purchase items from anywhere on the map. Once he reaches level 12 any item that is a masterwork item that Ornn owns or purchases is upgraded for free. For each level after level 12 he can also upgrade an ally's upgradable item. Ornn's auto attacks also knock back enemies with Brittle and enemies with Brittle take more damage the next time they are CC'd by him or his allies.

Volcanic Rupture

OrnnQ ui-spell
Q

Ornn slams the ground and a fissure opens dealing AD damage and slowing them, after a delay a pillar pops up and knocks aside whoever was hit.

Bellows Breath

OrnnW ui-spell
W

Ornn breathes fire and his movement speed is impaired while doing so. The fire deals magic damage and applies Brittle.

Searing Charge

OrnnE ui-spell
E

Ornn charges forward and does AD damage to enemies he passes through. He stops if he hits terrain and creates a shockwave that deals damage and knocks up enemies.

Call of the Forge God

OrnnR ui-spell
R

On first cast Ornn sends a giant elemental that runs toward him dealing magic damage, slowing enemies, and applying Brittle to enemies hit. He can hit his R again and dash at it, if he hits the elemental with his dash it sends it back in a new direction and knocks up enemies.

Basic combos

Basic Combo

OrnnQ ui-spell
Q
OrnnE ui-spell
E
AA

After using your Q, wait until the pillar has appeared before using your E onto it. If you do not wait for the delay- you will fail the combo.

Basic Trading Combo 2

OrnnQ ui-spell
Q
OrnnW ui-spell
W
AA
OrnnE ui-spell
E

Throw your Q at the enemy, use your W and then by the time your W has ended your Pillar should've formed. Use your E towards the Pillar to knock the enemy up. Bonus points if you can get an auto in before using your Q.

Quick tips to play Ornn

Hold on to your dash

OrnnE

unless you’re looking to fight. You never know when your dash will come in handy.

In team fights, look to use your

OrnnR

aggressively to start the team fight. Reactivate your

OrnnR

to knock up potential targets.

When your

OrnnR

makes its way back towards you, reactive it to knock it back in another direction. This can allow you to engage or disengage from a team fight.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

Moderators

Find an error or
want to give some feedback

All League of Legends Champions