Win 52% • Pick 3.5% • Ban 0.5%
Win 56.6% • Default build
Best runes for the selected Nunu & Willump build:
Items vs heavy AP team
Items vs heavy AD team
Nunu gains attack and movement speed for himself and a nearby allied champion. His auto attacks also gain splash damage- dealing 30% physical damage in a cone to enemies behind the target.
Nunu takes a bite of a target dealing damage and healing himself. Against minions and monsters he deals true damage and restores extra health.
Nunu makes a snowball which grows in size and speed as he roll around the map. If he hits an enemy champion with it , it knocks them up and deals damage.
Nunu throws 3 snowballs in the target direction: dealing damage and slowing any enemies hit. Once finished, he will root any snowbound enemies briefly.
Nunu channels a zone around him, slowing targets who are affected inside. After 3 seconds (or if he is interrupted), all suroounding enemies take magical damage based on channel time.
Basic ganking combo
Use your W around the jungle so you can move from camp to camp quicker.
Basic ganking combo post 6. If the enemy is walking out of your Ultimate, cancel the channel to deal damage to them.
Channel your Biggest Snowball Ever
from afar to make ganking easier. Begin rolling out of sight, and then run it down the intended lane.
is a channel ability, make sure you activate your
after the enemy has used their CC to increase the chances of a lengthy channel.
Try to take an early Dragon as soon as your Bottom and Mid lane have priority. Taking away an early Dragon is quite easy for Nunu and very important.
All this information will be available in the brand new "Guide" tab.
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