Win 51.1% • Pick 2.7% • Ban 2.4%
Conqueror Nasus Top
Win 58.3% • Default build
Nasus Spell Book Top
Win 58.1% • Default build
Nasus Grasp Top
Win 57.4% • Default build
Best runes for the selected Nasus build:
Items vs heavy AP team
Items vs heavy AD team
Nasus's Soul Eater permanently grants him 12 / 18 / 24% bonus life steal which scales based on his current level.
Nasus's next basic attack has bonus range and damage. If Siphoning Strike kills its target, Nasus permanently gains stacks which increase Siphoning Strike's damage.
Nasus slows and cripples a target enemy champion. Both the slow and the cripple increase over the duration of Wither.
Nasus places a circle of spirit flame at the target location, dealing damage to enemies in the area. The flame remains for 5 seconds dealing additional damage and reducing armor.
Nasus gains bonus attack range, health and resistances for 15 seconds. While empowered, he deals damage to enemies around him each second and Siphoning Strike's cooldown is reduced by 50%.
For short trades, back off after using Q.
Best used at low level when fighting in allied minions for a short trade. Back off after using W to slow the enemy down. Take note that this combo uses a lot of mana.
Use your Q to cancel the E animation.
Stack’s mean a lot to Nasus- but not everything. It is better to miss a few than get yourself killed or lose a lot of health.
Nasus has to survive the early levels- so don’t bother fighting. It is better to wait and farm (get stack’s from your
) than to fight and maybe get a kill.
Don’t forget that you are part of a team. Try to group with your team and not focus solely on split push.
All this information will be available in the brand new "Guide" tab.
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