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Kindred

Kindred Build

Marksman

Hard difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

0% ap

100% ad

Jungle

Win 48.3%  Pick 2.7%  Ban 0.7%

Infinity Edge Kindred

Win 58.01% • Default build

Press The Attack PD Kindred

Win 49.73% • Default build

Conqueror PD Kindred

Win 50.78% • Default build

Press The Attack PD Kindred

Win 49.73% • Default build

Kindred Runes

Best runes for the selected Kindred build:

Precision
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter

summoner spells

SummonerFlash
SummonerSmite

Core items

Starter
Hunter's Talisman
Refillable Potion
Warding Totem (Trinket)
Early items
Skirmisher's Sabre
Core items
Enchantment: Warrior
Infinity Edge
Berserker's Greaves
Full build
Enchantment: Warrior
Infinity Edge
Berserker's Greaves
Rapid Firecannon
Phantom Dancer
Runaan's Hurricane

Situational items

All
Guardian Angel
The Black Cleaver
Statikk Shiv
Blade of the Ruined King
The Bloodthirster
Lord Dominik's Regards
Items vs heavy AP team
Maw of Malmortius
Rapid Firecannon
Phantom Dancer
Items vs heavy AD team
Guardian Angel
Rapid Firecannon
Phantom Dancer

Kindred Skill Order

Q
W
E
Recommended skill order for Infinity Edge Kindred build:
Dance of Arrows
Wolf's Frenzy
Mounting Dread
Lamb's Respite
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E

Kindred best lane matchups

Master Yi

+ 90

GD@15

Twitch

+ 79

GD@15

Jarvan IV

+ 79

GD@15

Kindred worst lane matchups

Rek'Sai

- 121

GD@15

Elise

- 62

GD@15

Evelynn

- 60

GD@15

General information

kindred Abilities

Description
Cooldowns

Mark of the Kindred

P

Lamb and Wolf mark champions and monster camps, respectively. Taking down the marked targets permanently empower Kindred's abilities, and give Lamb bonus range.

Dance of Arrows

Q

Lamb dashes in the target directio, gaining bonus attack speed and fires up to three arrows at nearby targets dealing physicla damage.

Wolf's Frenzy

W

Kindred passively build stacks as they move and attack that heal once full. Activate to send Wolf to a target location where he will attack enemies with the area.

Mounting Dread

E

Cripple a target, slowing them by 50% for 1 second. If Lamb attacks a target twice within 4 seconds, a third attack within the next 4 seconds will send Wolf at the target to deal additional damage.

Lamb's Respite

R

Lamb creates a circle around her in which all units cannout be reduced below 10% of their max health. Units who reach that threshold cannot be healed in the area. All units are healed once it ends.

Basic Combos

Standard Engage

Q
W
E
AA
Q
AA

Use Q to close the gap for E and then finish the enemy off.

Quick tips to play Kindred

Mark the enemy Jungler immediately as soon as you enter the game. By the time your first camp spawns, it should already be available to mark someone else, usually the first lane you gank.

Always path along the jungle walls as Kindred. You are super squishy and if you ever get jumped on or find yourself in a bad spot, you can quickly hop the wall with their

Q to safety.

Despite marks being super important, do not tunnel vision on them where you put yourself in bad situations to get them.. The enemy team can see your marks so it's not hard for them to collapse on you since they know where you will be going.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

Coming soon!

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