Look to strike right after Jhin uses his 4th shot as he will not be able to retaliate with autos until he reloads.
Try to push the wave in as Jhin has a harder time farming under Turret. However, make sure your Support is someone who can play at the enemies Tower. Do not push if your ADC needs to engage.
Be careful of when you walk over a Jhin
since he will probably try to follow up with a
root over it. If you see him place a trap and are in no danger of being rooted, walk over it as soon as it is placed.
Jhin will often be able to keep his distance due to his long range
. Try to interrupt his
with crowd control so he cannot fully utilise the ability.
Be careful of when Jhin is running at you with his 4th shot during teamfights. In the mid to late game, this auto can deal a lot of damage. Try to prevent him from using his basic attacks by killing him early.
Wait for Jhin’s team to engage or when he is isolated to try and pick him off. He doesn’t have an escape or a dash. He is very squishy too so he should be pretty easy to kill.
Jhin scales decently into the mid and late game. Try to take advantage of his lack of mobility and weaker combo in the early game to shut him down.
Once Jhin hits level two his
combined with either his or his Support’s basic attacks will be a deadly potion. Try to dodge the
Jhin becomes quite powerful when he completes Infinity Edge; this followed by another Infinity Edge or Essence Reaver will be devastating for you and your team. Make sure you shut him down in team fights so he cannot dish out damage.