Win 49% • Pick 7.2% • Ban 12.2%
Win 55.5% • Default build
Best runes for the selected Draven build:
Gains Adoration stacks when he catches a spinning Axe or gets gold from a kill. When he kills an enemy champ, he gains bonus gold based on the number of Adoration stacks.
The next axe attack will do bonus damage, and then richochet off the target. If Draven can catch it, he will aoutomatically ready another Spinning Axe. He can have 2 at once.
Gains movement and attack speed for the duration. This will decay rapidly but Draven can catch an axe to refresh the cooldown.
Throws his axes knocking aside and slowing all targets caught in the path.
Throws his axes over a long distance, and they do damage both on the way out and the way back. Can be activated to make them return early.
Draven's W has 10s cd's, however you can catch your axe (Q) and reset W cd. For longer duration you can throw your Q and then use W just before you catch axe, so after catch you will have another W available.
To be effective as Draven, you have to catch as many Axes
as you can because its your main source of damage. But, you also have to care when it comes to positioning. Drop Axes
if they put you in danger.
Catching and killing minions with
gives you Passive stacks (Adoration) which you can exchange for gold by killing enemy champion (be careful though as you lose 75% of stacks after dying).
Be weary about picking up Axes
that are in no man's land as the enemy can see where they land too. They may use this to their advantage and aim their crowd control or skill shots in that direction. As a result, you will come off worse by picking up the Axe
All this information will be available in
the brand new "Guide" tab.
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