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Ziggs

Ziggs Build

Mage

Easy difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

100% ap

0% ad

Middle

Win 51.8%  Pick 2.4%  Ban 0.3%

Middle

Win 51.8%  Pick 2.4%  Ban 0.3%

Bottom

Win 53.4%  Pick 0.2%  Ban 0.3%

Bombs

Win 55.88% • Default build

Ziggs Runes

Best runes for the selected Ziggs build:

Sorcery
Sorcery
Summon Aery
Arcane Comet
Phase Rush
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Inspiration
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic

summoner spells

SummonerFlash
SummonerTeleport

Core items

Starter
Doran's Ring
Health Potion

2

Warding Totem (Trinket)
Early items
Lost Chapter
Core items
Luden's Echo
Morellonomicon
Sorcerer's Shoes
Full build
Luden's Echo
Morellonomicon
Sorcerer's Shoes
Rabadon's Deathcap
Zhonya's Hourglass
Void Staff

Situational items

All
Lich Bane
Liandry's Torment
Banshee's Veil
Rylai's Crystal Scepter
Morellonomicon
Spellbinder
Items vs heavy AP team
Banshee's Veil
Rabadon's Deathcap
Zhonya's Hourglass
Items vs heavy AD team
Zhonya's Hourglass
Rabadon's Deathcap
Void Staff

Ziggs Skill Order

Q
E
W
Recommended skill order for Bombs build:
Bouncing Bomb
Satchel Charge
Hexplosive Minefield
Mega Inferno Bomb
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W

Ziggs best lane matchups

Azir

+ 165

GD@15

Orianna

+ 71

GD@15

Annie

+ 69

GD@15

Ziggs worst lane matchups

Irelia

- 87

GD@15

Pantheon

- 75

GD@15

Vladimir

- 66

GD@15

General information

ziggs Abilities

Description
Cooldowns

Short Fuse

P

Ziggs's basic attacks periodically deal additional damage to structures. Every time Ziggs uses an ability, Short Fuse's cooldown is reduced.

Bouncing Bomb

Q

Ziggs throws a bomb that bounces to a target area, exploding when it hits an enemy or terrain. The bomb can bounce two times and deals magic damage to nearby enemies.

Satchel Charge

W

Ziggs throws an explosive charge which explodes when reactivated or after 4 seconds. The charge deals magic damage and knocks back surrounding units. Ziggs can use it to hop a distance.

Hexplosive Minefield

E

Ziggs creates a field of mines which slows down and deals magic damage to enemies that go over them. Enemies can only take 40% damage from additional mines after the first.

Mega Inferno Bomb

R

Ziggs throws a bomb within a large target range which grants sight to the area as it travels. It deals magic damage to all enemies nearby its landing, dealing 50% increased damage near its epicenter.

Basic Combos

Standard Trade 2

E
eAA
Q

Another basic trading combo.

Wave Clear

E
Q

Use your E on the closest minions and then Q them afterwards.

Standard Trade

W
eAA
Q

A basic trading combo.

Quick tips to play Ziggs

Auto attack the enemy whenever your Passive is up for an empowered auto attack.

Poke the enemy as much as you can before a team fight occurs. But, do not run out of mana.

Keep pushing the wave and use your Satchel Charge

W on the tower when it is low. Towers can be destroyed when they’re as low as 25%.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

Coming soon!

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