Most of Kindred’s trading potential stems from her
. It greatly increases her mobility by reducing her
cooldown to 4 seconds at rank one. Avoid skirmishing inside if possible. At rank one, it has a longer cooldown of 18 seconds with an 8 second duration while the ability is active. Use the W's down time to skirmish.
Kindred will look to be aggressive early. Whenever she gank a lane or you have vision of her, use that knowledge to safely clear her Passive Marks or take objectives such as Dragon, Rift Herald, Baron or look to gank other lanes.
Kindred is a super squishy champion with built in invulnerability for an
. However she cannot Ult under hard CC. Look to stun and burst her down before she has a chance to Ult herself.
Kindred beats most Junglers in early skirmishes. Ask your team for help securing the Scuttle Crab Mark at level 3 to put her behind. Punishing her over aggressive play style is a great way to set her behind.
Kindred has built in sustain from her
and a heal at the end of her Ult. Build items that inflict grievous wounds in order to win more skirmishes against her while also making it easier to kill her at the end of their
has a super long cooldown. When this is on cooldown, she becomes super vulnerable. Use this opportunity to counter jungle, fight her or go for objectives around lanes that have priority.
Kindred get a bonus 75 attack range bonus at 4 Marks. This allows her to have a better kitting potential as well as buffing all her other abilities. Delay her power spike by taking the Marks of the map as quickly as they spawn.
Blade of the Ruined King is a great item on Kindred. It gives her lots of sustain, damage and a great active to chase, kite or to be used as another escape tool. Play cautiously when she has this item.
At level 6, Kindred becomes much harder to kill due to her
. This security allows her to be even more aggressive and gank more effectively. Delay her level 6 power spike by stealing away camps whenever possible.