Jhin

Jhin Build

champion classes marksman

Marksman

Average difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

0% ap

100% ad

Bottom

Win  52.1%  Pick 20.7%  Ban 4%

Rapid Firecannon Jhin

Win 56.5% • Default build

Jhin Runes

Best runes for the selected Jhin build:

static-perks-8000
Precision
static-perks-8005
static-perks-8008
static-perks-8021
static-perks-8010
static-perks-9101
static-perks-9111
static-perks-8009
static-perks-9104
static-perks-9105
static-perks-9103
static-perks-8014
static-perks-8017
static-perks-8299
static-perks-8200
Sorcery
static-perks-8224
static-perks-8226
static-perks-8275
static-perks-8210
static-perks-8234
static-perks-8233
static-perks-8237
static-perks-8232
static-perks-8236
static-perks-5008
static-perks-5005
static-perks-5007
static-perks-5008
static-perks-5002
static-perks-5003
static-perks-5001
static-perks-5002
static-perks-5003

summoner spells

static-spells-SummonerFlash
static-spells-SummonerHeal

Core items

Starter

static-items-1055
static-items-2003
static-items-3340

Early items

static-items-1038

Core items

static-items-3031
static-items-3094
static-items-3009

Full build

static-items-3031
static-items-3094
static-items-3009
static-items-3508
static-items-3095
static-items-3046

Situational items

All

static-items-3087
static-items-3026
static-items-3031
static-items-3036
static-items-3072
static-items-3033

Items vs heavy AP team

static-items-3139
static-items-3508
static-items-3095

Items vs heavy AD team

static-items-3026
static-items-3508
static-items-3095

Jhin Skill Order

Q
W
E
Recommended skill order for Rapid Firecannon Jhin build:
JhinQ spells
JhinW spells
JhinE spells
JhinR spells
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E

Jhin best lane matchups

Vel'Koz

+ 91.4

GD@15

Neeko

+ 82.4

GD@15

Brand

+ 80.2

GD@15

Jhin worst lane matchups

Xerath

- 102.6

GD@15

Heimerdinger

- 32.6

GD@15

Senna

- 22.1

GD@15

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General information

Jhin Abilities

Description
Cooldowns

Whisper

Jhin_P spells
P

Jhin's basic attacks use ammunition up to 4 rounds. On the 4th attack, he'll deal a critical strike and gain movement speed. He reloads after his 4th shot or after not attacking or using an ability.

Dancing Grenade

JhinQ spells
Q

Jhin throws a grenade which bounces four times, dealing physical damage and increasing its damage for each kill while bouncing.

Deadly Flourish

JhinW spells
W

Jhin applies a passive stack to enemies that are damaged by him or an ally. Hitting an enemy with Deadly Flourish roots them.

Captive Audience

JhinE spells
E

Jhin places a stealthed Lotus Trap that explodes when an enemy walks over it. The explosion slows nearby enemeis and deals magic damage. When enemies are killed by Jhin, they spawn a Lotus Trap.

Curtain Call

JhinR spells
R

Jhin channels and can fire 4 powerful shots at a far distance. The shots slow on impact and the 4th shot is a guranteed critical strike.

Basic Combos

3 Shot 4

AA
AA
AA
JhinQ spells
Q
AA

Basic trading combo. Make sure you have 4 autos on the enemy, or 3 on the minion wave and the Q plus last auto on the enemy.

The Long Exchange

AA
JhinW spells
W
JhinE spells
E
AA
JhinQ spells
Q
AA

Throw your E slightly behind the enemy so they walk in it while they back away.

Quick tips to play Jhin

Use your

JhinQ

on the enemy caster minions to get extra damage Q’s on your lane opponent. Make sure they are nearby so it can bounce.

Throw your

JhinW

out while fighting or moving around the map to root the enemy and assist your allies. Your

JhinW

goes through minions, but still deals damage to champions.

Use your range advantage and the extra speed from your Passive to stay safe. While reloading, reposition and fall back to a safer position to stay alive.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

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